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  • Diploma
  • 24 months

University Diploma - Advanced VFX (Virtual Production)

Kwantlen Polytechnic University - Richmond · Richmond, Canada

Tuition

CA$34,868

Application fee: CA$120

Submit by January 1, 2027 · 73 days left · starts January 1, 2027

Ask about this course
Length
24 months
Starts
January 1, 2027
IELTS
6.5 overall
Post-study work
Available, as published
Taught in
English
Application fee
CA$120
Cost of living (annual)
CA$23,448

Overview

KPU's entertainment arts programs are designed to deliver students the in-demand skills and practical knowledge studios are looking for or prepare them for potential further education. KPU's programs are built in partnership with the Centre for Entertainment Arts. This ensures students get the foundational training or advanced education they need that's respected around the entertainment arts industry.

Advanced VFX (Virtual Production) is a full-time, two-year, cohort program focused on the fundamentals of Visual Effects and the integration of Virtual Production workflows and pipelines. Students will study numerous specializations in VFX, such as modeling, sculpting, texturing/surfacing, lighting, compositing, and FX. The program also integrates virtual production workflows into these departments and courses by introducing the Unreal Engine. Unreal and other virtual production software and tools are used in the preparation, modification, and filming of VFX assets, in-camera. By replicating real-world fundamentals of virtual production and its fast-paced work environment of real-time rendering, artists are trained to be equipped both artistically and technically in the realm of quick problem solving, teamwork and collaboration. The fundamentals of cinematography, data acquisition, matchmove, photography and real-world lighting are also explored before they are taken into the 3D, virtual space. In advanced studies, 3D matte painting is introduced as a hybrid of 2D and 3D images for set extensions, for use in both traditional VFX and VFX for virtual production. Basic scripting is used in various software packages, such as Unreal, Nuke, Houdini and other industry leading software to optimize artists’ workflows. The program also teaches students the fundamentals of pre- and post-production, critical analysis and review, realistic production schedules, team work and soft skills. It also teaches students how to interact with other VFX departments, both on set and in studio. A wide range of industry standard software and tools, processes, and workflows are taught to the students for both traditional VFX and VFX for virtual production. Students will create a portfolio of VFX shots in the form of a demo reel. Demo reel shots may be solely the student’s own creations, or the result of a collaborative group project(s). The Advanced VFX (Virtual Production) program is best suited for students that display an artistic or creative background. A foundation in technical and or software skills is also beneficial. These artistic, creative and technical skills serve as a foundation for challenging roles in the VFX and game development industries.

Entry requirements

As the university states them. Whether you meet them depends on your own results — ask us and a consultant will check with you.

English
  • PTE: 61 overall or above
  • IELTS: 6.5 overall or above
  • TOEFL: 88 overall or above
  • Duolingo: 110 overall or above
Prior study
Secondary school

Fees and living costs

Tuition
CA$34,868
Application fee
CA$120
Cost of living (annual)
CA$23,448

Published as Kwantlen Polytechnic University - Richmond publishes it, through ApplyBoard, and not checked by Go Study — ask us and a consultant will confirm any of it with the school.

Intakes

  • January 1, 2027

    Starts January 1, 2027 · apply by January 1, 2027

    Applications opened April 17, 2026

  • May 1, 2027

    Starts May 1, 2027 · apply by May 1, 2027

    Applications opened May 31, 2026

  • September 1, 2027

    Starts September 1, 2027 · apply by September 1, 2027

    not confirmed by the school

  • January 1, 2028

    Starts January 1, 2028 · the school has not published an application deadline

    not confirmed by the school

  • May 1, 2028

    Starts May 1, 2028 · the school has not published an application deadline

    not confirmed by the school

  • September 1, 2028

    Starts September 1, 2028 · the school has not published an application deadline

    not confirmed by the school

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